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Wesnoth Units database

Gunner

(image)

Over time, dwarves equipped with 'guns', as they call them, become sufficiently adept at operating their weapons that they can reload and fire exceedingly quickly. These gunners spray their enemies with their metal insects of death, pushing back whole battalions in a single round of firing.

Advances from: Triggerman
Advances to: Artillery
Cost: 18
HP: 50
Movement: 4
XP: 90
Level: 2
Alignment: neutral
IDClockwork Gunner
Abilities:
(image)dagger
blade
5 - 2
melee
(image)clockwork gun
pierce
4 - 8
ranged
Resistances:
blade20%
pierce20%
impact10%
fire-10%
cold-10%
arcane0%
TerrainMovement CostDefense
Castle160%
Cave150%
Coastal Reef-0%
Deep Water10010%
Flat140%
Forest230%
Frozen230%
Hills160%
Impassable1000%
Mountains260%
Mushroom Grove240%
Sand230%
Shallow Water320%
Swamp320%
Unwalkable10050%
Village150%